H!
I'm messing around with a paladin & 4x warlock team to try pet tank dungeons. Was using LazyPigMultibox that has a feature that lets you mark targets for your pets to focus on. Your setup is more robust in every other way but I can't figure if there's a way to assign pet targets this way -- they keep switching to my current target.
Any tips?
Thanks!
Oh shit just noticedd your creature type function!
What you are seeing there is what I deal with. You can make them jump cancel, then hit alt-1 to make them target your target.
Been messing around with your pet tanking solution and it's working great. Just wanted to say thanks again!
One sort of unrelated issue I'm having is if I'm engaged with 4-5 mobs and my primary target dies, my characters will automatically acquire and start casting on another target. Is there a way to disable this automatic target acquisition? Not sure if this is an intended feature of your code or just the way the vanilla WoW client functions.
Ideally I'd like to be able to set skull to my intended target and only have damage spells cast on skull but failing that just the primary target that I actively select would be fine.
Cheers.
Just watched the YouTube Pet Tanking Video, and you can get the Warlock's current pet type with
UnitCreatureFamily("pet") from this function
http://vanilla-wow.wikia.com/wiki/API_UnitCreatureFamily
I will solve the last pet-stance bug I'm having and release tonight!
Didn't have a chance to check your stream I was just logging in for a minute before work. Just saw the video on your YouTube channel.
Awesome, thanks!
You might want to turn on my stream just now :) I think you'll be very happy...
Commenting out SickemTarget() stops the pets from attacking my current target but doesn't allow me to assign targets for my voidwalkers to tank. Adjusting your fear function to use as pet targets might be the way to go. I'll give that a try this weekend.
Thanks for the help!
you comment something by putting two dashes in front of it like this --
You don't have to coment out the function itself, i.e. the line
function SickemTarget()
Don't comment that.
Comment out SickemTarget() and your voidwalkers will be pretty good tanks.
I could write something I suppose. It would be something along the lines of the Fear() code.
However, I would thing that 4 voidwalkers would pick up mobs 100% fine, without changes. I don't think I have a petattack in the warlock code, but if I do, comment it out.